Tag Archives: Fantasy

Plasma nightmare


Let the images tell the tale… This piece is left to your imagination = interpretation.

Music: Metamorphosis 4 – Composer Philip Glass – Played by Branka Parlic

Photography: Bob Merco :: http://www.flickr.com/photos/bobmerco/ ; Leo Bar :: http://www.flickr.com/photos/leobar-pixinmotion/

A very different and difficult piece to produce. It contains at times 6-7 video tracks plus 2 audio tracks. Time consuming and took forever to render once all the clips were in place. I tried to give it a grainy, dreamy look, used a lot of diffusion, coloring with blue and orange when appropriate. This piece contains segments using blue screen (chroma key) and superimposition of composites.

Hope you enjoy (?) this nightmare and if not, at least enjoy the beautiful piano composition and playing.
Leo

Rapid eye movement


In this video I attempted to resurrect memories from last Summer. The story goes that more than a memory it represents fragments of a dream as remembered once I was fully awake. As with all dreams, some parts are clearer than others, and some segments are practically forgotten, while other are recurring.
Say what you want, but this was my dream, and I intend to keep it that way :-)

This video is using a transparent texture to represent the fuzzy and flawed dream/memory sequence.
All other credits are:

Music: Where sky meets sea – Kendra Springer :: jamendo.com/en/track/674460/where-sky-meets-sea :: Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
Texture used for mask :: flickr.com/photos/skeletalmess/ :: flickr.com/photos/skeletalmess/6687475371/in/set-72157625757841742 :: Attribution 2.0 Generic (CC BY 2.0)

Enjoy the journey – Z z z z z z

Leo

I’ll Be Heading your way ?


While reviewing some classic art and paintings I ran into a scene of David and Goliath (or Goliath’s head in David’s grasp). From that powerful image an idea began circling in my head about doing something related to “old masters”, illusions (as I’d done in the past) and some image prestidigitation.

What followed was a search for as many beheading scenes as I could find that would somehow lend themselves to manipulation (based on backgrounds, colors, size). From then on it was trial-error-trial-eureka!

In this small production I have used just about all techniques available (and a lot of new ones learned) of the NLE (Non-linear editor) Vegas Pro that I usually work with. Among other effects, I have used masks, both positive and negative, Vignetting, cookie cutter, 3D camera moves, multi-track layering, transparencies and some others I have by forgotten…

Paintings used are by: Artemisia Gentileschi; Francesco Barberini; Bartolomeo Bettera; Anthonie Palamedesz; MIchelangelo Merisi da Caravaggio; Pieter Claesz; Peter Paul Reubens; Jan Miense Molenaer (not in the shown order)
Music: Sparrow – Adam Hurst (remix by Leo Bar) You may learn more about this musician ::

Enjoy the slicing,
Leo

Art Illusions


This brief work was inspired by news of the world and global developments. I thought of using classic art paintings and superimposing themes, to depict the modern issues assailing us today.
Rather than to explain each of the images and themes, I would like to hint at one and let your brain do the rest. As an example, in the first sequence – Vermeer – Lady standing by a virginal – the idea was to express the great impact of technology when introduced into agrarian societies. Causing a sudden acceleration of change, by skipping through the intermediate evolutionary steps. The virginal is replaced and the woman appears to key into a keyboard, while in the background we can a see a fishing village. If it looks a bit stretched, it was intended to be so :)

Masking, 3D, animation, multiple tracks and layers are used to stress the combined new superimposition. I ask forgiveness for mucking with some precious old material, but at least I show the works intact, before any modifications.

Hope to hear more from you about your ideas and opinions,
Leo

Pinball Krazie


For many years I played these games. Still nowadays when I see one, I give it a try. It was in my blood, my brains and my leisure hours.
So I decided to go back to the past and craft this little fantasy piece, to rekindle the feel and emotions felt during my High School years. At one point in time I became really good at it, to the extent that I hardly spent any money on them, in fact the opposite, since I was getting lots of free plays, and reselling them to others for cash.

This production uses all kinds of editing and post techniques from compositing, color grading, pan, crop and tilt, rotation, animation, multiple sound/video tracks and the mixing of still photographs together with video.
~~
Special thanks to Pinball Hall of Fame (a not-for-profit corporation.) Las Vegas, NV
Music: Rain-dance by @xutive :: HTTP://www.jamendo.com/​en/​track/​328644
Other recordings and audio credits can be found at end of video.
~~
Enjoy the game,
Leo

History and Background:

The first real version of Pinball was a French game known as Bagatelle.
Bagatelle was created by taking a Billiard table, narrowing it, and placing pins at one end of the table. The object was to use a stick (known as a Cue) and shoot balls into the pins – much like ten pin bowling.

The idea of re-setting the pins was not practical, as it had to be done manually. There was no machinery at the time to automate this, so the pins became fixed to the table (thus becoming the “Pin” part of Pinball, in pinball history).

With the addition of fixed pins, came a new way of scoring. Holes were used in the table, and players could use the fixed pins to ricochet the ball into the holes they were after. The game of Bagatelle became popluar after a party thrown in 1777 for the French King Louis XIV. This party was held at the Chateau D’Bagatelle, which was owned by the King’s brother.

King Louis XIV’s brother named this new game “Bagatelle” after his establishment – Chateau D’Bagatelle, and soon the game swept through France. Bagatelle was introduced to America by the French soldiers who were helping the Americans fight the English in the American Revolutionary War.

Montague Redgrave was granted US Patent #115,357 in 1871 for his “Improvements in Bagatelle”. Although this was not a new invention, it is the first known patent of what is now known in the Pinball world as the “Ball Shooter”, and is still used in Pinball Machines to this day. Montague Redgrave’s patented design removed the need for Cue’s to shoot the ball up the table, and replaced it with a coiled spring and plunger. This design made the game more accomodating for players, and also made it the birth of Pinball…

Automatic Industries “invented” the first coin-operated Pinball in 1931 with “Whiffle Board”, followed closely by David Gottlieb’s (of D. Gottlieb & Co. fame – a name synonymous with Pinball) “Baffle Ball”.

Raymond Maloney (a Gottlieb distributor) was frustrated at not being able to get enough Baffle Ball’s (which were priced at US$17.50, and sold over 50,000 units), so he formed his own company. The new Pinball company was Lion Manufacturing, and it manufactured the Maloney design “Ballyhoo”. After the success of Ballyhoo – selling over 75,000 units – Raymond Maloney re-named his company to Bally Manufacturing. Bally became a leader in Pinball’s, especially in the early Solid State Era. Bally closed it’s doors in 1988, selling it’s assets to Williams, who continued using the Bally name to release Pinball’s until it too closed it’s doors.

Tilt

Harry Williams (while working for Pacific Amusements) was the person responsible for inventing the “TILT” mechanism in 1932. The idea was to stop people from lifiting and moving the machine, so they could “win” at it. Another milestone for Pinball History, without it, the newer machines would never have gained their popularity as a game of skill.

As Pinball Machines had now progressed from the early Bagatelle games, where you could now win prizes, there needed to be a way to prevent people from “cheating”. The TILT mechanism solved this problem, and there are different versions of the TILT mechanism:

The Plumb Bob Tilt – which has a weighted metal rod dangling down into a metal circle, therefore sensing all movement and “Tilting” the machine.

The Slam Tilt – which is a set of contacts that detect the “slamming” of the front door.

The Roll Tilt – which is a metal ball that runs along an inclined guide that senses if the machine has been lifted.

The Playfield Tilt – which is a set of contacts that detect excessive slamming or lifting / dropping of the machine.

Flippers

Up until now, Pinball Machines had no Flippers. You shot the ball from the Ball Shooter, and bumped the machine so the ball would go where you wanted it.

But D. Gottlieb & Co. was about to change the Pinball History… With the introduction of “Humpty Dumpty” in 1947, Gottlieb changed the makeup of Pinball forever. Now you could control the ball yourself. Hitting it from one side, to the other, using what Gottlieb called “Flippers”. This revolutonary idea now meant that you had control over the machine. Using three pairs of Flippers (three flippers on either side) you could manipulate the ball to (hopefully) where you wanted it to go.

Solid State Pinball’s

Although there were some notable improvements made to Pinball both before and after the invention of Flippers – “Bumpers”, “Drop Targets” and “Multiball” being the standouts… Pinball History will show that nothing really changed things like the advent of the late 1970′s / early 1980′s.

Up until now, Pinball’s had been Electro-Mechanical (EM), and the very early ones Pure Mechanical (PM). They relied on relay banks, and stepper motors to perform their functions. The move to Solid State changed Pinball History once again… Now there was a way to create more features, make more bonuses, and store lots more information about the player’s position in the game, even after the ball had drained.

But Pinball History will show that the Solid State Era had a price… Space Invaders was launched, followed by Galaga, then Pac-Man, Frogger and so on. This almost meant the death of Pinball. Williams, Midway (who owned Bally), Stern Electronics (owned by the Stern family) and others, only manufactured small amounts of Pinball’s, while they cashed in on the Video Game Era.

But business is business, so why continue to manufacture Pinball’s when the way of the future is Video Games? After all, the arcades aren’t buying our machines anymore, they’re just sending them to the scrap heap. Even the cult following of Pinball couldn’t change this… not initially. Thanks to the home versions of video games – the Home Consoles – arcade video games started to become a thing of the past… slowly. By the early 1990′s, Pinball started to make a resurgence. The release of “The Addams Family” by Williams (under the Bally name) is most likely to have caused this. Manufacturing over 20,000 units, and the rest, as they say, is Pinball History!

In 1999, Williams finally closed their doors too. This after trying to resurrect Pinball one last time with the failed Pinball 2000. The final page of Willams in Pinball History.

Currently, only STERN is manufacturing Pinball Machines. Their most notable release is “Simpsons Pinball Party” – a Pinball that has had at least five manufacturing runs so far (and counting).

Mare vita


This is my attempt to document an underwater (fantasy) love story. The lovers are a cuttlefish and a squid. They appear several times in the first scenes searching for each other until at midpoint in the video they finally meet and it’s love at first wet sight. One can easily see the passion by how they change fluorescence and colors as they lightly touch.

Always wanted to produce an undersea piece. I love the ocean and all its creatures, although I am not a diver (deepest I’ve been is 9-10 meters). So I asked Rafa Herrero – an outstanding underwater documentary cameraman and a :: http://www.Vimeo.com member – for help with some of his footage and he graciously accepted. His underwater footage of whales is from the ocean around the Canary Islands. Other video/photographs used in this production are from aquariums and California coast taken by Leo Bar.

Enjoy the show,
Leo

Sogo Yukidian


Looking outside from my window I see a huge snowstorm, 20 inches of snow/ice on the ground. Mountains of snow from drifts and snowplows, accumulated everywhere. While inside my orchids begin to bloom among the other plants, gemstones and art.

What a spectacle! Nature displays its brutal cold and fury on the outside, and its tender warmth and delicate forms in the inside.

I just could not believe the contrasts of starkness and beauty!
Enjoy the scenes!
Leo

Elements used in this production
- Music: Kadish by Armand Amar
- Watercolor Art: Mary Goverts (thanks to Jan Goverts for permission to use his mother’s paintings)
- Photography, Video, Digital Art and HDR: Leo Bar

Shlep in the Clowns


This little piece came into my head sometime in October 2009. I photographed several clown puppets we use to hold notes and decided to build a story around them. After much experimentation and animation using blue screens, I gave up and started from scratch again (happens sometimes…).
So I came up with the idea to use them together with real clown paintings and art, lovable ones, sad ones and tragic ones. I set myself to build a story around them and the song “Send in the clowns” by Stephen Sondheim (a great writer, composer, playwright). After putting together a draft storyboard and begin to flesh the story, the piece took its own impetus and evolved as you see it.

While crafting it, I was reflecting on life’s up and downs, a new year coming, an old one used and discarded (not a great one) and how to make sense of it all. In the end I think it takes humor, depth, perspective and desire to continue forging forward. Living life in a meaningful way is not always easy, but once there, it’s bliss.

For this production I employed several techniques: from split screens, animation, coloring, old film mashing, to multi-layered illustration and digital art.

Software Tools Used:
Vegas Pro 9; Paint.net; Photo Studio 5; Dynamic HDR; Movie Maker 2.

I hope you enjoy the farcical nature of this tale,
Leo

In the Beginning


About three months ago and by sheer coincidence, I stumbled into a web site with paintings by Yoram Raanan. I was searching for the translation of a certain word “raanan”. Needless to say I got so distracted by his paintings, that I must have looked at all his works over a period of 2 hours. What stood out in my my mind, days later, was a sequence of paintings of the bible’s account in Genesis of the creation’s in seven days.
After giving it some thought I decided to contact Yoram and ask permission to use these paintings in a piece I had in mind. While being generous and open minded, Yoram was curious as to how I found out about him and his works… So without too much elaboration I told him of the coincidental stumble.

As I started to work on this production (over 2 months ago) it became evident that I would use art work, digital art, and abstract paintings to represent the creation, and the spirit of the story, as told in the book.
I must have changed directions more than six times while putting this together, since I wanted to express only the spirituality of the event. However, in the end, I was satisfied with what came out. Most of us may have heard and or read about it during childhood and through adulthood, and we carry images in our mind of what may have been like to be there. These colorful paintings resonated in my memory as the closest that I had ever envisioned on my own since childhood.

I incorporated some new special Fx and techniques of color grading, transitioning and illumination. Also, split screens and simultaneous multiple video tracks coupled with animation were used as well.

The elements used in this work include:Paintings: Yoram Raanan; Marc Chagall; Raden Saleh -(1807 – 1880)
Woodcuts: Gustave Doré (1832-1883)
Digital Art & Photography: Leo Bar

Enjoy the voyage,
Leo

Windy Dreams


>Caution :: Nudity<
This video was inspired by Pablo Neruda’s poem called “Me peina el viento los cabellos” (see first verse translated below)
I was thinking that the poem was written as if a woman is talking about herself, her dreams, past memories, etc… After thinking about it for a while, I could visualize certain images popping in my head. This production came together swiftly. I did use some creative effects and techniques in a more sophisticated manner than in the past. HDR photographs for B&W and color were also used.
I also decided to play with colors and their absence, since I’ve heard from friends and acquaintances that some people dream in color, others in black and white… Some people have lots of dreams and others don’t dream or remember dreaming at all.


Music Los sueños by Astor Piazzolla

The wind combs my tresses
with a motherly touch
I open memory´s door
and my thoughts go away…
~~~
Me peina el viento los cabellos
como una mano maternal;
abro la puerta del recuerdo
y el pensamiento se me va…

Son otras voces las que llevo,
es de otros labios mi cantar;
hasta mi gruta de recuerdos
tiene una extraña claridad!

Frutos de tierras extranjeras,
olas azules de otro mar;
amores de otros hombres, penas
que no me atrevo a recordar.

Y el viento, el viento que me peina
como una mano maternal!

Mi verdad se pierde en la noche:
no tengo noche ni verdad!

Tendido en medio del camino
deben pisarme para andar.

Pasan por mí sus corazones
ebrios de vino y de soñar.

Yo soy un puente inmóvil entre
tu corazòn y la eternidad.
- Pablo Neruda -